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Elbow Tag: Three's a Crowd

Pairs with linked elbows spread out across the court while one chaser tries to tag one runner. The runner is safe by hooking onto a pair, which sends the person on the far end running. Students build reaction time, constant focus and changes of pace.

PhaseWarm-up
Duration8 min
Ages12–16
SpaceOutdoor yard
EquipmentNo equipment
IntensityHigh

How to play

  1. Set up 11 pairs with linked elbows, free hand on the hip, about 4 m (13 ft) apart. That leaves 1 chaser and 1 runner (1 min).
  2. On the signal, the chaser tries to tag the runner, who dodges between the pairs.
  3. To be safe, the runner hooks onto the free elbow of any pair. At that moment, the student on the opposite end lets go and becomes the new runner.
  4. If the chaser tags the runner, roles switch instantly: the tagged player chases and the other runs, with a 3-step head start.
  5. Play 2 rounds of 2 minutes; between rounds the teacher picks a new chaser and runner from students who haven't run yet (5 min).
  6. Play a final 2-minute round with 2 chasers and 2 runners at the same time to raise the intensity.

Rules

Variations

Easier

The chaser and the runner move at a fast walk or easy jog.

Standard

Elbow-linked pairs, one chaser and one runner, with roles switching instantly on a tag.

Harder

The student who lets go becomes the chaser, and the old chaser becomes the runner.

Adaptations

Learning goals

Teacher tip

The game works only if the pairs stay alert; anyone who zones out won't react in time. Runners tend to hook onto the same nearby pairs, so challenge them to reach the farthest ones and get the whole group moving.

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