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Color Pattern Copy Relay

In teams, students run a relay to copy a sequence of colored cones that the teacher sets out as a model. Students work on visual memory, quick decision-making, and running with starts and stops.

PhaseWarm-up
Duration10 min
Ages8–12
SpaceOutdoor yard
EquipmentColored cones, pinnies
IntensityModerate

How to play

  1. Make 5 teams of 5 in lines behind a starting line; 12 yards in front of each team is a pile of 10 mixed colored cones with an open spot next to it to build their row (1 min).
  2. In the middle, the teacher sets out a model row of 5 cones, for example red, blue, blue, yellow, green, which students may run over to look at but not touch (1 min).
  3. On the signal, the first runner on each team goes to the pile, places one cone in the team's row to match the model, and runs back to high-five the next runner (2 min).
  4. If a runner spots a mistake in the row, they can use their turn to fix one cone instead of adding a new one; a team finishes when its row matches exactly.
  5. Second round: the model is shown to everyone for 10 seconds and then covered with a pinnie; each team has to rebuild it from memory (3 min).
  6. Third round: each team designs a 6-cone model for the team next to them and the relay is played again (3 min).

Rules

Variations

Easier

Use a 3-cone model that stays visible and piles with only the colors needed.

Standard

Use a 5-cone model that runners can go check.

Harder

Use a 7-cone model covered after 10 seconds, or L-shaped rows where both position and color count.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Set up identical color piles for every team ahead of time. Reward the exact row, not just speed, so fast runners learn to look before they run.

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