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Clap Code Commands

Each number of claps is a secret command: jog, jump, touch the floor, or freeze. Students jog freely and respond to the sound code, which warms up the body and trains listening and memory.

PhaseWarm-up
Duration7 min
Ages6–10
SpaceAny space
Equipmentwhistles
IntensityModerate

How to play

  1. Students jog freely around the space. Explain the code: 1 clap, jog; 2 claps, jump in place; 3 claps, touch the floor with both hands.
  2. For 2 minutes, the teacher claps in a varied order, slowly at first.
  3. Add two new commands: 4 claps, find someone and tap feet; whistle, freeze like a statue.
  4. Play 2 more minutes with the full code and a faster pace; anyone who makes a mistake does 3 jumps and keeps going.
  5. To finish, several students take turns giving the claps for 30 seconds each.

Rules

Variations

Easier

Use only 1, 2, and 3 claps with long pauses.

Standard

Four clap commands plus the whistle, with a rising pace.

Harder

Change the code halfway through, or mix claps with foot stomps.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Post the code on a wall for anyone who forgets. Claps must be loud and clear; if the gym is noisy, use a hand drum instead.

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