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Call Room Countdown: Personal Meet Warm-Up

Each student builds their own warm-up backward from a mock call-room time, like at a real track meet. They learn to pace it and arrive at their event activated but not tired.

Illustration of the PE activity Call Room Countdown: Personal Meet Warm-Up
PhaseWarm-up
Duration12 min
Ages16–18
SpaceOutdoor yard
Equipmentstopwatch, Planning sheets, cones
IntensityModerate

How to play

  1. Quick explanation: at meets there's a call room before each event, and your warm-up ends before it. Everyone picks their event for the day and fills in the card in blocks (2 min).
  2. General block: jog and mobility from the card, with the teacher calling out the time left until the call (3 min).
  3. Specific block: technique drills for the chosen event in the cone area set up for each event group (3 min).
  4. Activation block: two or three short efforts at race pace (2 min).
  5. The call: everyone reports to the call room (cone area) and rates how they feel from 1 to 10 and what they'd change (2 min).

Rules

Variations

Easier

Card with the drills already written; students just put them in order.

Standard

Blank card with three blocks for each student to fill in.

Harder

Add a surprise two-minute delay and everyone must adjust their plan.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Print the cards on half sheets and keep them: they're handy for the end-of-unit meet. The usual mistake is spending half the time jogging: make them split all three blocks.

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