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Three-Team Datchball with Rescues

A three-team version of datchball, a dodgeball-style game, played on three courts in a row; students who are hit go to a rescue zone and return as soon as a teammate catches a ball. It builds throwing, dodging, and catching without long elimination.

PhaseMain activitie
Duration22 min
Ages10–12
SpaceField
Equipmentfoam balls, cones, pinnies
IntensityHigh

How to play

  1. Split the gym into 3 equal courts in a row (A, B, and C) with cones, and mark a 6-foot rescue strip behind A and behind C. Three teams of 8 or 9 in different colored pinnies.
  2. Hand out 6 foam balls. Each team throws from its court at either of the other two teams; the middle team can throw both ways.
  3. If a ball hits you below the shoulders without bouncing first, go to the nearest rescue zone. If you catch a ball in the air, the thrower goes to the rescue zone.
  4. Rescue: every time a teammate catches a ball in the air, the first player from your team who reached the rescue zone returns to your court.
  5. Rounds last 4 minutes. At the end, each team scores 1 point per player still on its court. Then teams rotate courts so everyone plays the middle, which is the hardest.
  6. Play 4 rounds and finish with 1 minute to discuss the best dodging strategy.

Rules

Variations

Easier

Play with two teams and more balls, and let any catch rescue two players.

Standard

Three teams, six balls, and court rotation every round.

Harder

Throw only with the non-dominant hand or after a pass within your team.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Make sure the balls are soft foam and watch for head-height throws. Fast rescues are key: if the rescue zone fills up, add another ball.

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