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Team Kick the Can

A school version of Kick the Can, the classic hide-and-seek chase game: one team guards a can while the other tries to knock it over to free captured teammates. Students work on reaction speed, decision making and teamwork.

PhaseMain activitie
Duration20 min
Ages8–12
SpaceOutdoor yard
EquipmentRecycled bottles, cones, pinnies
IntensityHigh

How to play

  1. Put a recycled plastic bottle with a little sand (the can) inside a cone circle with a 6 ft radius. Mark the boundaries and point out safe hiding spots.
  2. Two teams in pinnies: 5 guards, everyone else hides. Guards count to 20 touching the can.
  3. When a guard spots someone, they run to the can, touch it and call "one, two, three on" plus the name; that player goes to jail by the circle.
  4. If a hidden player knocks the can over with their foot before a guard gets there, everyone in jail is freed and hides while guards reset the can and count to 10.
  5. Rounds last 4 minutes or until everyone is caught. Switch guards each round.
  6. Play 4 rounds and wrap up by talking about strategies.

Rules

Variations

Easier

Guards may only call players they can see completely, not just a part of them.

Standard

Five guards, 4-minute rounds and everyone freed when the can goes down.

Harder

Use two cans at opposite ends; both must be knocked over to free everyone.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Walk the area first and put dangerous or hidden spots off-limits. If guards camp at the can, enforce the 5-second rule firmly to keep the game moving.

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