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Roll-a-Dance Giant Dice Routine

Each group rolls a giant die four times and uses the numbers to build a routine from the moves on a poster: jumps, turns, arm waves or steps. Students practice creativity, rhythm and making decisions as a group.

PhaseMain activitie
Duration20 min
Ages8–10
SpaceOutdoor yard
EquipmentGiant die, music, Speakers, Cardstock
IntensityModerate

How to play

  1. Post a sheet of cardstock with six numbered moves: 1 jump, 2 turn, 3 arm wave, 4 side step, 5 claps, 6 free pose (2 min).
  2. Practice all six moves with the whole class to the beat, eight counts each (4 min).
  3. Form 5 groups of 5; each group rolls the die four times and writes down the order of its four moves (2 min).
  4. Each group rehearses its 32-count routine and decides how to do each move: in a line, in a circle or as a ripple (6 min).
  5. Groups take turns performing to music while the class tries to guess which numbers they rolled (5 min).
  6. Wrap-up: the whole class dances the routine of the group they vote for (1 min).

Rules

Variations

Easier

Roll only twice and dance 16 counts.

Standard

Roll four times and build a 32-count routine.

Harder

Roll two extra times to pick formation changes between moves.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Make the poster with big pictures as well as numbers. If you do not have a giant die, roll a regular one inside a hoop.

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