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Island Rescue

Students stranded on hoop 'islands' must be rescued by teammates who carry hoops to build a path back to the shore. The activity develops cooperation, planning, jumping and balance.

PhaseMain activitie
Duration15 min
Ages7–11
SpaceOutdoor yard
Equipmenthoops
IntensityModerate

How to play

  1. Scatter hoops as islands in the middle of the area and mark a shore line with cones at one end; make teams of 6 (prep and 1 min).
  2. In each team, 3 students start stranded on islands; the other 3 are rescuers on the shore with 2 hoops each (1 min).
  3. On the whistle, rescuers place hoops to make a path; stranded students step or jump from hoop to hoop toward the shore (4 min).
  4. Players may only step inside hoops; if someone steps outside, they go back to the last hoop.
  5. The team wins when everyone is on the shore; swap roles and play again with fewer hoops (6 min).
  6. Discuss how the team planned the path and who helped whom (2 min).

Rules

Variations

Easier

Use many hoops close together.

Standard

Use fewer hoops, so rescuers must move and reuse them.

Harder

Add a time limit, such as a rising 'tide' every 2 minutes that removes a hoop.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Hoops can slide on smooth floors, so this works best on grass or blacktop. Remind students that jumping is optional: stepping is fine when hoops are close.

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