Footprint Path Challenge
Paths of footprints and handprints on the ground show how to move: two feet together, one foot, feet apart or hands down. Students read the path and adapt their movement, working on coordination and rhythm.
How to play
- Before class, draw with chalk or tape down cardstock prints to make 4 paths of about 25 feet: two prints together mean a two-foot jump, one print means a hop, prints apart mean a straddle jump and handprints mean a bear crawl.
- Explain the key with a sample path (3 min) and walk it slowly with the class.
- Make 4 groups of 6, one per path; students start one at a time when the person ahead is halfway. Rotate paths every 3 minutes (9 min).
- Partner challenge (3 min): with chalk, each pair draws a new section of 6 prints and another pair must complete it without a mistake.
- Wrap-up (1 min): each student says which print was hardest and how they solved it.
Rules
- Step exactly where each print shows; if you miss, go back to the previous print.
- Wait your turn behind the starting line.
- When your hands are down, look ahead so you do not bump the person in front.
- Invented prints must be doable: test them first.
Variations
Easier
Shorter paths with no one-foot prints.
Standard
Four paths of about 25 feet mixing two feet, one foot, straddles and hands.
Harder
Complete the path to a partner's clapping rhythm or moving backward.
Adaptations
- Limited mobility: a path of wheel prints, or handprints to touch while passing in a wheelchair.
- Autism: post the footprint key on a fixed sign at the start of each path.
- Fitness level: each path has a short and a long version to choose from.
Learning goals
- Combine different supports and jumps along a path.
- Read symbols and turn them into movement.
- Design a section of the path with a partner.
Equipment for a class of 25
- cardstock prints: 60
- sidewalk chalk: 13
Teacher tip
Chalk prints fade with use: touch them up between rotations or tape down laminated cardstock prints.
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