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Castle Pin Guard

In groups of six, five attackers pass the ball around a circle looking for an opening to knock down the cone castle that one guard protects in the center. The activity builds accurate throwing, quick passing to move the defender, and deciding when to throw.

PhaseMain activitie
Duration20 min
Ages8–10
SpaceField
Equipmentfoam balls, cones, hoops, pinnies
IntensityHigh

How to play

  1. Set up four circles about 25 feet across with cones; in the center of each, place a hoop with three standing cones inside: the castle (3 min).
  2. Each circle has six students: one in a pinnie is the guard inside the circle, and five attackers stand outside with two foam balls.
  3. Attackers pass the balls and throw them rolling or at shin height to knock cones down; the guard blocks with hands and legs without stepping into the hoop.
  4. Each time a cone falls, the guard stands it back up and the attacker who knocked it down scores a point; each guard turn lasts 1 minute.
  5. When time is up, the guard steps out and the next attacker steps in; play until everyone has been the guard (6 min).
  6. Second round with two guards and three balls, so attackers have to pass faster (6 min).

Rules

Variations

Easier

The circle is smaller and the castle has five cones.

Standard

Five attackers with two balls against one guard in a 25-foot circle.

Harder

Attackers may only throw after three passes in a row.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Make sure throws stay low and use only foam balls; any throw to the head cancels the point. If one group is dominating, make its circle bigger.

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