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Captain Ball

Two teams battle for a foam ball and score by passing to their captain, who waits inside a hula hoop at the far end of the opponents' side. Students practice passing, getting open, using space, and guarding a target without contact.

PhaseMain activitie
Duration20 min
Ages8–11
SpaceOutdoor yard
Equipmentfoam balls, hoops, pinnies, cones
IntensityModerate

How to play

  1. Cone off a 65 x 50 ft field with two hoops behind each end line; form teams of 6 in pinnies and place two captains from each team in the hoops on the opponents' end (3 min).
  2. Start at center; the ball only moves by passing, and the ball carrier may pivot but not travel.
  3. A point is scored when a captain catches a pass without leaving the hoop; if both captains catch it back to back, it counts double.
  4. Defenders intercept and block passing lanes, but never enter the 3-ft chalk zone around each hoop.
  5. After each point, the captain joins the field and the passer steps into the hoop, so everyone rotates through the role (14 min).
  6. Finish with one question: where was it easiest to pass to the captain from? (3 min).

Rules

Variations

Easier

The attacking team gets an extra neutral player and 8 seconds to pass.

Standard

Play 6v6 with two captains per team and a 5-second count.

Harder

A point only counts if four teammates touched the ball first.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

At first everyone chases the ball; freeze the game and show how to spread out. Captain Ball is a great lead-up to team handball.

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